Week 4:08 Schedule

To time manage my  SMART Goals, VR App Development – 2 SPRINTS, Course Content and Assessment Submissions while maintaining a work/life balance; I have created a schedule. Although flexible to a certain extent this maps out time available and tasks required to meet the expected deadlines.

27.06 – Day – Video Storyboard & Webinar
28.06 – Evening – Write Video Script based on brief
29.06 – Evening – Week 5 Content   
30.06 – Evening – SPRINT 1 REVIEW
01.07 – Day        – Submit Case Study Video (1st Draft)
02.07 – Evening – Week 5 Content
03.07 – Evening – Week 5 Content 
04.07 – Evening – Webinar (Case Study Video Feedback)
05.07 – Day        – Case Study Video (Final Draft)
06.07 – Day        – Case Study Video (Submission)  
07.07 – Holiday
08.07 – Holiday
09.07 – Day       – Week 6 Content (Falmouth Uni) Creative App Development Webinar
10.07 – Day       – Week 6 Content – sort projects for website development
11.07 – Day       – 9.30am Arduino & Mixed Reality Workshops – Pre Conference Meet Up 7.00pm
12.07 – Day       – Agile on the beach Conference & Beach Party  
13.07 – Day       – Agile on the Beach Conference & Boat Trip 
14.07 – Day       – SPRINT 2 PLAN (travelling back from Falmouth) 
15.07 – Day       – PRINT BUILD  Tech Day (C#, Unity, Maya) 9 hours
16.07 – Day       – Tech Day (C#, Unity, Maya) 9 hours
17.07 – Day       – Tech Day (C#, Unity, Maya) 9 hours
18.07 – Day       – Tech Day (C#, Unity, Maya) 9 hours
19.07 – Evening – SPRINT 2 TEST (feedback) 
20.07 – Evening – Week 7 Content
21.07 – Evening – Week 7 Content
22.07 – Day        – Tech Day (C#, Unity, Maya) 9 hours
23.07 – Evening – Week 7 Content
24.07 – Evening – SPRINT 2 REVIEW week 5,6,7)
25.07 – Evening – Webinar
26.07 – Evening – SPRINT 3 PLAN (Use Trello)
27.07 – Evening – Week 8 Content
27.07 – Day        – SPRINT 3 BUILD
28.07 – Day        – Tech Day (C#, Unity, Maya) 9 hours
29.07 – Day        – Tech Day (C#, Unity, Maya) 9 hours
30.07 – Evening – Week 8 Content
31.07 – Day.       – Tech Day (C#, Unity, Maya) 9 hours
01.08 – Day        – Tech Day (C#, Unity, Maya) 9 hours & evening Webinar
02.08 – Evening.- Week 9 Content
03.08 – Evening – Week 9 Content
04.08 – Day        – Tech Day (C#, Unity, Maya) 9 hours
05.08 – Day.       – Tech Day (C#, Unity, Maya) 9 hours
06.08 – Day.       – Critical Journal (Peer Review) submission
07.08 – Day.       – Tech Day (C#, Unity, Maya) 9 hours
08.08 – Day        – SPRINT 3 TEST
09.08 – Evening – Week 9 Content
10.08 – Evening – SPRINT 3 REVIEW (week 8,9,10)
11.08 – Evening – Week 10 Content
12.08 – Day.       – Critical Reflective Journal Check
13.08 – Evening – Critical Reflective Journal final submission 
14.08 – Evening – week 10 Content
15.08 – Evening – Webinar
16.08 – Day.       – Tech Day (C#, Unity, Maya) 9 hours
17.08 – Day.       – Report Draft
18.08 – Day.       – Report Draft
19.08 – Day        – Report Draft (Peer Review) Submission 
20.08 – Evening – Week 11 Content
21.08 – Day.       – Tech Day (C#, Unity, Maya) 9 hours
22.08 – Day        – Tech Day (C#, Unity, Maya) 9 hoursWebinar
23.08 – Evening – week 12 Content
24.08 – Evening – week 12 Content
25.08 – Day.       – Report Final
26.08 – Day.       – Report Final
27.08 – Day        – Report Submission Deadline

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