Quest Link (Rift) Development Environment
Lunarium 2 has been set up for rift due to the changes expected in December to have a 2 tier publishing program (per advice from occulus). In January I should be able to reformat for quest and begin the process of publishing on the oculus store (This could take yonks.. yes, yonks is in the dictionary)
The navigation is now controlled by the left hand thumbstick and snapturns on the right thumbstick. The speed has been slowed. The player can also direct where they would like to go via their headset direction but this can be easily overriden by the thumbsticks.
I might add a subtle head bob and footsteps sound but this will be fine for now.