GAM730 Week 09:03 Pokemon Go

Instructions courtesy of  The CG Master – YouTube

Part One – The Basics
https://m.youtube.com/watch?v=XH942mANiv4

  • This tutorial covers adding a game object, plane and camera 
  • Add ‘Throwing’ Script – Dragandthrow 
  • Add collider to ball 
  • Change bird scale and add collider 

Part two – The Catch
https://m.youtube.com/watch?v=9K2vIn8r2ow

  • Create ‘bird’ script
  • Create ‘poke ball manager’ 
  • Create Trigger function for the ball 
  • Create ‘destroy’ script 
  • Zoom camera 
  • Shake ball 
  • Transform bird 
  • Create ‘has caught’ function

Pokemon & Mapbox Links

https://blog.mapbox.com/build-the-next-pokémon-go-with-mapbox-unity-738a344858dc

Part three – storing the Pokemon
https://m.youtube.com/watch?v=GBO7XKDHcHM

  • Plane 
  • Add Pokemon Manager – add lists 
  • C# new Pokemon  – add string type combat power HP 
  • Add cube 
  • Add Pokemon script 
  • Save as pigeot 

Part four –
https://m.youtube.com/watch?v=g5zBx-2zvW0

  • Delete ‘catching cube’ 
  • Plane remaining 
  • Add capsule 
  • Add script ‘gps system’
  • Create pokestop located on GPS map for real location 
  • Create fake location to test on the pc
  • Set location to (100+time.location) 
Test it! 
UI 
> UI 
> Image 
> hierarchy 
> canvas 
> image 
> delete 
> UI 
> text = real position 
> UI 
> text (1) = fake position 
> go into script (visual studio) 
>change script for UI text 
> set capsule to 0,0,0 
Test game 
Create a ‘spawnpokemon’ function 
Create a list of Pokemon to spawn 
Calling ‘spawn Pokemon’ function 

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