GAM730 Week 06:05 Daily Scrum & Co-locative Media research for week 7:01

Daily Scrum 6.00pm

Sarra and Mike Attended

Done:

1. Planned video production with Mike.
2. Discussed the fair distribution of work (raised some concerns that Mike is doing a lot!)
3. Agreed with Mike that he will to do the New Adobe XD Prototype using the new brand graphics and pull off video.
4. Discussed David maybe do some corporate market research.
5. Wrote Video script as per canvanizer (needs further information for the promo video)
6. Designed HD Video screen stills prepared for sharing and video production

Doing:

– preparing and transferring game Assets to google docs.
– conducting market research.
– covering week 6 content.

Blockers: None

Co-locative Research

Locative Media (ART)
E.g Zombie Run 
Testing app concept in varying locations on remote teams 
User safety , security and privacy. 
Robust and reliable to build trust 
Imaginative narrative 
Lucy Frears
Unlocking landscapes using locative media 
Headphones and chat 
Mike Pearson 

Walking arts network 
Land Art 
Experimental Net Art 
Tours and Guides 
SI – Guy Deborde – The Naked City 
Mid-guide – private secret in a public space. 
Tate a Tate 
Lucy Lipard 
Janet Cardiff – get inside and surrounded by it. 
Tony White – 
Terry Roux 
Multiple Narrative 
Mobile Participation 
Engagement with specific location 
Jen southern – Beacons 
Geographical and Data Space Convergence 

GPS 
RFID 
LEA – LA Replay 
Way from Home 
Tracking surveillance 
Mixed media 
gPS drawing 
Map Hacking 
Placed Narrative 
Virtually tagging the world 

Tracing the persons track in the world
Google map maker 
Controversy
  • GPS Military Developed Tool – min 4 satellites & ground statements 
  • Control and surveillance 
  • Blast Theory Desert Rain 
  • Paula Levine – Baghdad/san Francisco 
LEA – Locative Media 
The missing voice – Janet Cardiff 
Immersive is it the right word for the dual habitation of the virtual and real world? 
Tom ABBA – Ambient Media 
Locative Composition – recording in a sequence just sound effects 

Then try build on the story using words. 
Locative Story 
Tracing a story that happens to someone in this space.. 
fact/fiction 

Story points – stands still or moves – put it out on paper 
Do you need to control the route – does it make sense out of order (mix it up) 
Non linear/non linear

Immersion or presence 
Pervasive media
Quality of the experience that left them in an imaginative world 

Something is enveloping you 
Surrounded by a completely ‘other’ reality 
Books can do that… 
New sounds 

A familiar place 
Regional accent resonated 
Familiar characters 
Relatable objects 

Technical glitches 
Physical stuff not referred to 
Lost interest in narrative 
Minor characters were stereo typical – participant lost interest. 

Immersion/engagement/presence text – the video game macmahon 
The pervasive media
There’s not an app for that… 

the pervasive media cookbook. 
Blis 
Hyper-Real 
The drum 
Medium 

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