I have set up a github repository and shared the link to test that it works.
I have been unable to upload larger files to the repository and so i’m also looking for a fix for this issue.
With this in mind, I am intend to make use of my time to complete a rigged character in maya to see if I can export it to unity. As i’m unable to upload my current project to github I might as well try to improve it while I find a fix.
The other two things I need to do are the process video and reflective report. I’m going to spend tomorrow afternoon storyboarding the video and creating the first draft of my report.
This all needs to be submitted by Wednesday.